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	<title>Cyborgjeff - Soundtracker musician &#187; Badman II</title>
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	<link>http://www.studio-quena.be/cyborgjeff/site</link>
	<description>BETA Website, recents musics on http://www.cyborgjeff.com</description>
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		<copyright>2006-2007 </copyright>
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		<managingEditor>pierre.martin@teledisnet.be (cyborgjeff (pierre martin))</managingEditor>
		<webMaster>pierre.martin@teledisnet.be (cyborgjeff (pierre martin))</webMaster>
		<category>music</category>
		<ttl>1440</ttl>
		<itunes:keywords>music, cyborgjeff, musique, electro, oldskool, jeux videacute;o, video games</itunes:keywords>
		<itunes:subtitle></itunes:subtitle>
		<itunes:summary>BETA Website, recents musics on http://www.cyborgjeff.com</itunes:summary>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:category text="Music"/>
		<itunes:owner>
			<itunes:name>cyborgjeff (pierre martin)</itunes:name>
			<itunes:email>pierre.martin@teledisnet.be</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>clean</itunes:explicit>
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			<title>Cyborgjeff - Soundtracker musician</title>
			<link>http://www.studio-quena.be/cyborgjeff/site</link>
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		<item>
		<title>348. Badman &amp; Rubish Bin : Kaktus Battle</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1997/02/25/348-badman-rubish-bin-kaktus-battle/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1997/02/25/348-badman-rubish-bin-kaktus-battle/#comments</comments>
		<pubDate>Tue, 25 Feb 1997 11:18:07 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Techno]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Badboys]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Cyborg Jeff]]></category>
		<category><![CDATA[egyptian]]></category>
		<category><![CDATA[Impulse Tracker]]></category>
		<category><![CDATA[Impulse Tracker II]]></category>
		<category><![CDATA[Musique]]></category>
		<category><![CDATA[Pentium]]></category>
		<category><![CDATA[Rubish Bin]]></category>
		<category><![CDATA[S3M]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[soundtracker]]></category>
		<category><![CDATA[Terminal Velocity]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=1312</guid>
		<description><![CDATA[Cyborg Jeff (Martin) Impulse Tracker II &#8211; Pentium 120 &#8211; S3M
Encore un peu trop &#171;&#160;techno&#160;&#187; pour l&#8217;ambiance Badman &#38; Rubish Bin, ce titre Kaktus Battle, réalisé sur base de samples de la musique du jeu Terminal Velocity était dédié au combat finale de la première zone de Badman II&#8230; contre un cactus géant issus de [...]]]></description>
			<content:encoded><![CDATA[<p><em>Cyborg Jeff (Martin) Impulse Tracker II &#8211; Pentium 120 &#8211; S3M</em></p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2010/01/desert-monstres.png" ><img class="alignright size-thumbnail wp-image-1313" style="border: 1px solid black; margin: 5px 10px;" title="Badman II desert-monstres" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2010/01/desert-monstres.png" alt="Badman II desert-monstres" width="208" height="208" /></a>Encore un peu trop &laquo;&nbsp;techno&nbsp;&raquo; pour l&#8217;ambiance Badman &amp; Rubish Bin, ce titre Kaktus Battle, réalisé sur base de samples de la musique du jeu Terminal Velocity était dédié au combat finale de la première zone de Badman II&#8230; contre un cactus géant issus de la faille temporelle crée par les Badboys.</p></blockquote>
<p>Still sounding too much techno, this track &laquo;&nbsp;Kaktus Battle&nbsp;&raquo;, realised with samples from the soundtracker module of Terminal Velocity was written for the final level of the egyptian zone of Badman II&#8230; fighting again a giant cactus getting out a time distortion realised by the Badboys.</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badboys/" title="Badboys" rel="tag">Badboys</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/cyborg-jeff/" title="Cyborg Jeff" rel="tag">Cyborg Jeff</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/egyptian/" title="egyptian" rel="tag">egyptian</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/impulse-tracker/" title="Impulse Tracker" rel="tag">Impulse Tracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/impulse-tracker-ii/" title="Impulse Tracker II" rel="tag">Impulse Tracker II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/musique/" title="Musique" rel="tag">Musique</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pentium/" title="Pentium" rel="tag">Pentium</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/rubish-bin/" title="Rubish Bin" rel="tag">Rubish Bin</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/s3m/" title="S3M" rel="tag">S3M</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/samples/" title="samples" rel="tag">samples</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/soundtrack/" title="soundtrack" rel="tag">soundtrack</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/soundtracker/" title="soundtracker" rel="tag">soundtracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/techno/" title="Techno" rel="tag">Techno</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/terminal-velocity/" title="Terminal Velocity" rel="tag">Terminal Velocity</a><br />
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Cyborg Jeff (Martin) Impulse Tracker II - Pentium 120 - S3M
Encore un peu trop "techno" pour l'ambiance Badman #38; Rubish Bin, ce titre Kaktus Battle, ...</itunes:subtitle>
		<itunes:summary>Cyborg Jeff (Martin) Impulse Tracker II - Pentium 120 - S3M
Encore un peu trop "techno" pour l'ambiance Badman #38; Rubish Bin, ce titre Kaktus Battle, reacute;aliseacute; sur base de samples de la musique du jeu Terminal Velocity eacute;tait deacute;dieacute; au combat finale de la premiegrave;re zone de Badman II... contre un cactus geacute;ant issus de la faille temporelle creacute;e par les Badboys.
Still sounding too much techno, this track "Kaktus Battle", realised with samples from the soundtracker module of Terminal Velocity was written for the final level of the egyptian zone of Badman II... fighting again a giant cactus getting out a time distortion realised by the Badboys.

[download id="383"]</itunes:summary>
		<itunes:keywords>Techno,,Video,Game</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>322. Badman II : Crazy, oh you&#8217;re crazy !</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1997/01/25/322-badman-ii-crazy-oh-youre-crazy/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1997/01/25/322-badman-ii-crazy-oh-youre-crazy/#comments</comments>
		<pubDate>Sat, 25 Jan 1997 11:55:11 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Funk]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Claire Gilles]]></category>
		<category><![CDATA[Cyborg Jeff]]></category>
		<category><![CDATA[electro]]></category>
		<category><![CDATA[Formule 1]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Impulse Tracker]]></category>
		<category><![CDATA[Isabelle]]></category>
		<category><![CDATA[Jazz Jack Rabbit]]></category>
		<category><![CDATA[Julie Libin]]></category>
		<category><![CDATA[Laura]]></category>
		<category><![CDATA[marie martin]]></category>
		<category><![CDATA[Natacha]]></category>
		<category><![CDATA[Pentium]]></category>
		<category><![CDATA[PPP Team Software]]></category>
		<category><![CDATA[S3M]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=1215</guid>
		<description><![CDATA[Cyborg Jeff (Martin) Impulse Tracker &#8211; Pentium 120 &#8211; S3M
Fou, fou, fou, voici un titre elctrofunky composé pour la bande son de Badman II dans &#171;&#160;l&#8217;autre&#160;&#187; monde un peu déjanté&#8230; Un titre bien dans la veine de Jazz Jack Rabbit !
&#8230; fin janvier&#8230; dieu que c&#8217;est long d&#8217;attendre la reprise du championnant de Formule 1 [...]]]></description>
			<content:encoded><![CDATA[<p>Cyborg Jeff (Martin) Impulse Tracker &#8211; Pentium 120 &#8211; S3M</p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/11/badman2_desert.jpg" ><img class="alignright size-thumbnail wp-image-1216" style="border: 1px solid black; margin: 5px 10px;" title="badman2_desert" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/11/badman2_desert.jpg" alt="" width="300" height="213" /></a>Fou, fou, fou, voici un titre elctrofunky composé pour la bande son de Badman II dans &laquo;&nbsp;l&#8217;autre&nbsp;&raquo; monde un peu déjanté&#8230; Un titre bien dans la veine de Jazz Jack Rabbit !</p>
<p>&#8230; fin janvier&#8230; dieu que c&#8217;est long d&#8217;attendre la reprise du championnant de Formule 1 !!!</p>
<p>Un grand coucou tout spéciale aux filles : Natacha, Isa, Laura, Claire Gilles, Julie Libin et Miek (Marie Martin)</p></blockquote>
<p>Yeah, here is a crazy electro funky track written for the &laquo;&nbsp;other&nbsp;&raquo; world of our PPP Team Software games : Badman II&#8230; a song that smelts Jazz Jack Rabbit !</p>
<p>&#8230; end of january&#8230; I should still waiting for Formula One come back !</p>
<p>Special hello to The Girls : Natacha, Isa, Laura, Claire, Ju, Miek.</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/claire-gilles/" title="Claire Gilles" rel="tag">Claire Gilles</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/cyborg-jeff/" title="Cyborg Jeff" rel="tag">Cyborg Jeff</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/electro/" title="electro" rel="tag">electro</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/formule-1/" title="Formule 1" rel="tag">Formule 1</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/funk/" title="Funk" rel="tag">Funk</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/game/" title="game" rel="tag">game</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/impulse-tracker/" title="Impulse Tracker" rel="tag">Impulse Tracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/isabelle/" title="Isabelle" rel="tag">Isabelle</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/jazz-jack-rabbit/" title="Jazz Jack Rabbit" rel="tag">Jazz Jack Rabbit</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/julie-libin/" title="Julie Libin" rel="tag">Julie Libin</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/laura/" title="Laura" rel="tag">Laura</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/marie-martin/" title="marie martin" rel="tag">marie martin</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/natacha/" title="Natacha" rel="tag">Natacha</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pentium/" title="Pentium" rel="tag">Pentium</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team-software/" title="PPP Team Software" rel="tag">PPP Team Software</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/s3m/" title="S3M" rel="tag">S3M</a><br />
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<enclosure url="ftp://ftp.untergrund.net/users/cyborgjeff/mods/1997/mp3stream/CRAZY.S3M.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Cyborg Jeff (Martin) Impulse Tracker - Pentium 120 - S3M
Fou, fou, fou, voici un titre elctrofunky composeacute; pour la bande son de Badman II dans ...</itunes:subtitle>
		<itunes:summary>Cyborg Jeff (Martin) Impulse Tracker - Pentium 120 - S3M
Fou, fou, fou, voici un titre elctrofunky composeacute; pour la bande son de Badman II dans "l'autre" monde un peu deacute;janteacute;... Un titre bien dans la veine de Jazz Jack Rabbit !

... fin janvier... dieu que c'est long d'attendre la reprise du championnant de Formule 1 !!!

Un grand coucou tout speacute;ciale aux filles : Natacha, Isa, Laura, Claire Gilles, Julie Libin et Miek (Marie Martin)
Yeah, here is a crazy electro funky track written for the "other" world of our PPP Team Software games : Badman II... a song that smelts Jazz Jack Rabbit !

... end of january... I should still waiting for Formula One come back !

Special hello to The Girls : Natacha, Isa, Laura, Claire, Ju, Miek.

[download id="366"]</itunes:summary>
		<itunes:keywords>Funk,,Video,Game</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>298. Badman II : Skyboy&#8217;s Castle theme</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1996/12/24/badman-ii-skyboys-castle-theme/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1996/12/24/badman-ii-skyboys-castle-theme/#comments</comments>
		<pubDate>Tue, 24 Dec 1996 20:12:57 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Non classé]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Boss]]></category>
		<category><![CDATA[Cyborg Jeff]]></category>
		<category><![CDATA[Los Del Rio]]></category>
		<category><![CDATA[Macarena]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[Musique]]></category>
		<category><![CDATA[Pentium]]></category>
		<category><![CDATA[PPP Team]]></category>
		<category><![CDATA[Rubish Bin]]></category>
		<category><![CDATA[S3M]]></category>
		<category><![CDATA[Scream Tracker III]]></category>
		<category><![CDATA[Tracker]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=1097</guid>
		<description><![CDATA[Cyborg Jeff (Martin) Scream Tracker III &#8211; Pentium 120 &#8211; S3M
Et voici donc, une fois de plus, une musique de méchant boss&#8230; C&#8217;est cette fois Skyboy, le vilain méchant Badboy caché dans son chateau dans le 2° épisode de Badman &#38; Rubish Bin qui a droit à son morceau techno mélange entre le début de [...]]]></description>
			<content:encoded><![CDATA[<p><em>Cyborg Jeff (Martin) Scream Tracker III &#8211; Pentium 120 &#8211; S3M</em></p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/10/badboy2.png" ><img class="alignright size-thumbnail wp-image-1098" style="border: 1px solid black; margin: 5px 10px;" title="badboy2" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/10/badboy2.png" alt="badboy2" width="307" height="166" /></a>Et voici donc, une fois de plus, une musique de méchant boss&#8230; C&#8217;est cette fois Skyboy, le vilain méchant Badboy caché dans son chateau dans le 2° épisode de Badman &amp; Rubish Bin qui a droit à son morceau techno mélange entre le début de <a href="http://www.youtube.com/watch?v=sN62PAKoBfE" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.youtube.com');" target="_blank">La Macarena</a> et la musique du film <a href="http://www.youtube.com/watch?v=UMf40daefsI" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.youtube.com');" target="_blank">Mortal Kombat</a>.</p></blockquote>
<p>Here is a new song for a PPP Team Software&#8217;s big boss. This track was written for Skyboy, the Badboy hidden in his castle that should be defeated by Badman &amp; Rubish Bin in their second episodes. This some kind of mix between La Macarena and the movie sound track of Mortal Kombat.</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/boss/" title="Boss" rel="tag">Boss</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/cyborg-jeff/" title="Cyborg Jeff" rel="tag">Cyborg Jeff</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/los-del-rio/" title="Los Del Rio" rel="tag">Los Del Rio</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/macarena/" title="Macarena" rel="tag">Macarena</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/mortal-kombat/" title="Mortal Kombat" rel="tag">Mortal Kombat</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/musique/" title="Musique" rel="tag">Musique</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pentium/" title="Pentium" rel="tag">Pentium</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team/" title="PPP Team" rel="tag">PPP Team</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/rubish-bin/" title="Rubish Bin" rel="tag">Rubish Bin</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/s3m/" title="S3M" rel="tag">S3M</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/scream-tracker-iii/" title="Scream Tracker III" rel="tag">Scream Tracker III</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/tracker/" title="Tracker" rel="tag">Tracker</a><br />
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<enclosure url="ftp://ftp.untergrund.net/users/cyborgjeff/mods/1996/mp3stream/SKYBOY.S3M.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Cyborg Jeff (Martin) Scream Tracker III - Pentium 120 - S3M
Et voici donc, une fois de plus, une musique de meacute;chant boss... C'est cette fois ...</itunes:subtitle>
		<itunes:summary>Cyborg Jeff (Martin) Scream Tracker III - Pentium 120 - S3M
Et voici donc, une fois de plus, une musique de meacute;chant boss... C'est cette fois Skyboy, le vilain meacute;chant Badboy cacheacute; dans son chateau dans le 2deg; eacute;pisode de Badman #38; Rubish Bin qui a droit agrave; son morceau techno meacute;lange entre le deacute;but de La Macarena et la musique du film Mortal Kombat.
Here is a new song for a PPP Team Software's big boss. This track was written for Skyboy, the Badboy hidden in his castle that should be defeated by Badman #38; Rubish Bin in their second episodes. This some kind of mix between La Macarena and the movie sound track of Mortal Kombat.

[download id="318"]</itunes:summary>
		<itunes:keywords>Non,classeacute;</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>280. Disapered Smoke</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1996/11/29/280-disapered-smoke/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1996/11/29/280-disapered-smoke/#comments</comments>
		<pubDate>Fri, 29 Nov 1996 10:36:55 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Rock]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Boss]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Jean-Denis Magis]]></category>
		<category><![CDATA[JedD]]></category>
		<category><![CDATA[Laurent Mazzapicchi]]></category>
		<category><![CDATA[Len Sapp]]></category>
		<category><![CDATA[Mc Piet]]></category>
		<category><![CDATA[Parmy]]></category>
		<category><![CDATA[Pentium]]></category>
		<category><![CDATA[PPP Team]]></category>
		<category><![CDATA[PPP Team Sofware]]></category>
		<category><![CDATA[S3M]]></category>
		<category><![CDATA[Scream Tracker III]]></category>
		<category><![CDATA[Tracker]]></category>
		<category><![CDATA[virtual music]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=1028</guid>
		<description><![CDATA[Mc Piet (Martin) Scream Tracker III &#8211; Pentium 120 &#8211; S3M
Il m&#8217;arrivait souvent, à la suite d&#8217;un repet avec le groupe Virtual Music, ou après être allé voir un concert de Rock métal de me tener à une petit composition dans le genre, histoire de faire plaisir à JedD (Jean-Denis Magis), Parmy (Laurent Mazzapicchi) ou [...]]]></description>
			<content:encoded><![CDATA[<p><em>Mc Piet (Martin) Scream Tracker III &#8211; Pentium 120 &#8211; S3M</em></p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/09/badboy6.png" ><img class="alignright size-thumbnail wp-image-1042" style="border: 1px solid black; margin: 5px 10px;" title="badboy6" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/09/badboy6.png" alt="badboy6" width="288" height="154" /></a>Il m&#8217;arrivait souvent, à la suite d&#8217;un repet avec le groupe Virtual Music, ou après être allé voir un concert de Rock métal de me tener à une petit composition dans le genre, histoire de faire plaisir à JedD (Jean-Denis Magis), Parmy (Laurent Mazzapicchi) ou mon pot Len du Texas (Len Sapp)&#8230;</p>
<p>Ici ce nouveau morceau était également dans l&#8217;idée de donner une bande son à Smoke, l&#8217;un des boss du jeu Badman de PPP Team Software.</p></blockquote>
<p>After a repetition with my rock band the Virtual Music, or have seen a metal concert, i would like to write such kind of song with my tracker&#8230; also to pleased my rock&#8217;s friends JedD, Parmy and Len.</p>
<p>This song also be written to used in the boss level of our PPP Team Software game : Badman, when he fight versus Smoke.</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/boss/" title="Boss" rel="tag">Boss</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/game/" title="game" rel="tag">game</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/jean-denis-magis/" title="Jean-Denis Magis" rel="tag">Jean-Denis Magis</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/jedd/" title="JedD" rel="tag">JedD</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/laurent-mazzapicchi/" title="Laurent Mazzapicchi" rel="tag">Laurent Mazzapicchi</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/len-sapp/" title="Len Sapp" rel="tag">Len Sapp</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/mc-piet/" title="Mc Piet" rel="tag">Mc Piet</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/parmy/" title="Parmy" rel="tag">Parmy</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pentium/" title="Pentium" rel="tag">Pentium</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team/" title="PPP Team" rel="tag">PPP Team</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team-sofware/" title="PPP Team Sofware" rel="tag">PPP Team Sofware</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/rock/" title="Rock" rel="tag">Rock</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/s3m/" title="S3M" rel="tag">S3M</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/scream-tracker-iii/" title="Scream Tracker III" rel="tag">Scream Tracker III</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/tracker/" title="Tracker" rel="tag">Tracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/virtual-music/" title="virtual music" rel="tag">virtual music</a><br />
]]></content:encoded>
			<wfw:commentRss>http://www.studio-quena.be/cyborgjeff/site/1996/11/29/280-disapered-smoke/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="ftp://ftp.untergrund.net/users/cyborgjeff/mods/1996/mp3stream/DISAPER.S3M.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Mc Piet (Martin) Scream Tracker III - Pentium 120 - S3M
Il m'arrivait souvent, agrave; la suite d'un repet avec le groupe Virtual Music, ou apregrave;s ...</itunes:subtitle>
		<itunes:summary>Mc Piet (Martin) Scream Tracker III - Pentium 120 - S3M
Il m'arrivait souvent, agrave; la suite d'un repet avec le groupe Virtual Music, ou apregrave;s ecirc;tre alleacute; voir un concert de Rock meacute;tal de me tener agrave; une petit composition dans le genre, histoire de faire plaisir agrave; JedD (Jean-Denis Magis), Parmy (Laurent Mazzapicchi) ou mon pot Len du Texas (Len Sapp)...

Ici ce nouveau morceau eacute;tait eacute;galement dans l'ideacute;e de donner une bande son agrave; Smoke, l'un des boss du jeu Badman de PPP Team Software.
After a repetition with my rock band the Virtual Music, or have seen a metal concert, i would like to write such kind of song with my tracker... also to pleased my rock's friends JedD, Parmy and Len.

This song also be written to used in the boss level of our PPP Team Software game : Badman, when he fight versus Smoke.

[download id="295"]</itunes:summary>
		<itunes:keywords>Rock,,Video,Game</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>168. Mega beat mix 0.8</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1996/02/29/168-mega-beat-mix-08/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1996/02/29/168-mega-beat-mix-08/#comments</comments>
		<pubDate>Thu, 29 Feb 1996 11:57:33 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Amiga-like]]></category>
		<category><![CDATA[Megamix]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Boss]]></category>
		<category><![CDATA[earth]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Grungee]]></category>
		<category><![CDATA[Mc Piet]]></category>
		<category><![CDATA[MS-DOS]]></category>
		<category><![CDATA[Pierrick Hansen]]></category>
		<category><![CDATA[PPP Team]]></category>
		<category><![CDATA[pype]]></category>
		<category><![CDATA[S3M]]></category>
		<category><![CDATA[Scream Tracker III]]></category>
		<category><![CDATA[Tracker]]></category>
		<category><![CDATA[vega]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=623</guid>
		<description><![CDATA[Mc Piet (Martin) Scream Tracker III &#8211; 80386 DX 40 &#8211; S3M
Dans la lignée direct de Vega come to Earth, je m&#8217;attaque dès le lendemain, de retour à la maison à un autre module développant différent style. C&#8217;était aussi l&#8217;occasion de féliciter mon frangin Pype qui avait bien bossé lui aussi pendant les vacances, poussant [...]]]></description>
			<content:encoded><![CDATA[<p><em>Mc Piet (Martin) Scream Tracker III &#8211; 80386 DX 40 &#8211; S3M</em></p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/03/grungee.jpg" ><img class="alignright size-thumbnail wp-image-624" style="border: 1px solid black; margin: 5px 10px;" title="Projet Grungee sous Game Maker" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2009/03/grungee.jpg" alt="Projet Grungee sous Game Maker" width="213" height="146" /></a>Dans la lignée direct de <a href="http://www.studio-quena.be/cyborgjeff/site/1996/02/28/167-vega-come-to-earth/"  target="_blank">Vega come to Earth</a>, je m&#8217;attaque dès le lendemain, de retour à la maison à un autre module développant différent style. C&#8217;était aussi l&#8217;occasion de féliciter mon frangin Pype qui avait bien bossé lui aussi pendant les vacances, poussant au plus loin notre Game Maker MS-DOS&#8230; Finalisant alors la Sky Castle Zone de Badman II, petit frère nous a créer une gestion de Boss extraordinaire !!</p>
<p>Lors d&#8217;une petite visite de notre 3° compère chez PPP Team Software, quelques idées avait également fusée concernant un projet de jeu : Grungee, en 2D ou en 3D&#8230; voir un Grungee Fighting&#8230;</p></blockquote>
<p>The next day, i still trying to work on the kind of musical module as Vega Come to Earth. Well, back at home, it was the opportunity to proud my brother Pype for his excellent work on the Sky Castle Zone of the game Badman II that he realised with Pierrick on the MS-DOS Game Maker. During that holiday, they also developped some ideas about a new game project called : Grungee.</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/boss/" title="Boss" rel="tag">Boss</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/earth/" title="earth" rel="tag">earth</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/game/" title="game" rel="tag">game</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/game-maker/" title="Game Maker" rel="tag">Game Maker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/grungee/" title="Grungee" rel="tag">Grungee</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/mc-piet/" title="Mc Piet" rel="tag">Mc Piet</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ms-dos/" title="MS-DOS" rel="tag">MS-DOS</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pierrick-hansen/" title="Pierrick Hansen" rel="tag">Pierrick Hansen</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team/" title="PPP Team" rel="tag">PPP Team</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pype/" title="pype" rel="tag">pype</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/s3m/" title="S3M" rel="tag">S3M</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/scream-tracker-iii/" title="Scream Tracker III" rel="tag">Scream Tracker III</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/tracker/" title="Tracker" rel="tag">Tracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/vega/" title="vega" rel="tag">vega</a><br />
]]></content:encoded>
			<wfw:commentRss>http://www.studio-quena.be/cyborgjeff/site/1996/02/29/168-mega-beat-mix-08/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="ftp://ftp.untergrund.net/users/cyborgjeff/mods/1996/mp3stream/8.S3M.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Mc Piet (Martin) Scream Tracker III - 80386 DX 40 - S3M
Dans la ligneacute;e direct de Vega come to Earth, je m'attaque degrave;s le lendemain, ...</itunes:subtitle>
		<itunes:summary>Mc Piet (Martin) Scream Tracker III - 80386 DX 40 - S3M
Dans la ligneacute;e direct de Vega come to Earth, je m'attaque degrave;s le lendemain, de retour agrave; la maison agrave; un autre module deacute;veloppant diffeacute;rent style. C'eacute;tait aussi l'occasion de feacute;liciter mon frangin Pype qui avait bien bosseacute; lui aussi pendant les vacances, poussant au plus loin notre Game Maker MS-DOS... Finalisant alors la Sky Castle Zone de Badman II, petit fregrave;re nous a creacute;er une gestion de Boss extraordinaire !!

Lors d'une petite visite de notre 3deg; compegrave;re chez PPP Team Software, quelques ideacute;es avait eacute;galement fuseacute;e concernant un projet de jeu : Grungee, en 2D ou en 3D... voir un Grungee Fighting...
The next day, i still trying to work on the kind of musical module as Vega Come to Earth. Well, back at home, it was the opportunity to proud my brother Pype for his excellent work on the Sky Castle Zone of the game Badman II that he realised with Pierrick on the MS-DOS Game Maker. During that holiday, they also developped some ideas about a new game project called : Grungee.

[download id="171"]</itunes:summary>
		<itunes:keywords>Amiga-like,,Megamix</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>28. Badman II : Out of our world</title>
		<link>http://www.studio-quena.be/cyborgjeff/site/1995/09/05/28-badman-ii-out-of-our-world/</link>
		<comments>http://www.studio-quena.be/cyborgjeff/site/1995/09/05/28-badman-ii-out-of-our-world/#comments</comments>
		<pubDate>Tue, 05 Sep 1995 11:33:59 +0000</pubDate>
		<dc:creator>cyborgjeff</dc:creator>
				<category><![CDATA[Amiga-like]]></category>
		<category><![CDATA[Remix]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[Badman]]></category>
		<category><![CDATA[Badman II]]></category>
		<category><![CDATA[Dorian Mazza]]></category>
		<category><![CDATA[Fast Tracker]]></category>
		<category><![CDATA[Geoffrey Dierckx]]></category>
		<category><![CDATA[Gregory Dierckx]]></category>
		<category><![CDATA[Laurent Rosati]]></category>
		<category><![CDATA[loop]]></category>
		<category><![CDATA[Mc Piet]]></category>
		<category><![CDATA[MOD]]></category>
		<category><![CDATA[Piano]]></category>
		<category><![CDATA[Pierrick Hansen]]></category>
		<category><![CDATA[PPP Team Sofware]]></category>
		<category><![CDATA[pype]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sebastien Valenti]]></category>
		<category><![CDATA[Stéphane Beelen]]></category>
		<category><![CDATA[V-Drums]]></category>
		<category><![CDATA[VGA]]></category>
		<category><![CDATA[Vivien Vanoirbeek]]></category>

		<guid isPermaLink="false">http://www.studio-quena.be/cyborgjeff/site/?p=110</guid>
		<description><![CDATA[Mc Piet (??-Martin) Fast Tracker &#8211; 80386 DX 40 &#8211; MOD
Malgré mon voisin revenu, j&#8217;avais encore pu hériter d&#8217;un petit Week-End de son écran d&#8217;ordi, mais la rentrée scolaire étant là, pouvoir faire du Fast Tracker était devenu impossible. Ce sera d&#8217;ailleurs le seul titre de ce mois de septembre&#8230; La quête du saint grââl [...]]]></description>
			<content:encoded><![CDATA[<p><em>Mc Piet (??-Martin) Fast Tracker &#8211; 80386 DX 40 &#8211; MOD</em></p>
<blockquote><p><a href="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2008/11/badman2_desert.jpg" ><img class="alignright size-thumbnail wp-image-111" style="border: 1px solid black; margin: 5px 10px;" title="badman2_desert" src="http://www.studio-quena.be/cyborgjeff/site/wp-content/uploads/2008/11/badman2_desert.jpg" alt="badman2_desert" width="196" height="140" /></a>Malgré mon voisin revenu, j&#8217;avais encore pu hériter d&#8217;un petit Week-End de son écran d&#8217;ordi, mais la rentrée scolaire étant là, pouvoir faire du Fast Tracker était devenu impossible. Ce sera d&#8217;ailleurs le seul titre de ce mois de septembre&#8230; La quête du saint grââl allait se mettre en place. Acheter un nouvel écran couleur VGA compatible haut résolution était complètement hors de mes moyens. Le modèle actuel avait couter à mon frangin pas loin de 10.000 fb (comptons l&#8217;équivalent de 300€ maintenant), et toujours en secondaire à 17 ans, je ne pouvais trouver une somme pareil !</p>
<p>Pour en revenir à ce morceau, il proposait plusieurs mélodies à éventuellement insérer dans le nouveau jeu de PPP Team Sofware, le 2° épisode de Badman, essentiellement réalisé par mon frère Pype et Pierrick Hansen. Ce module n&#8217;est pas vraiment une composition originale, je sais que je suis parti d&#8217;un module 8 pistes pré-existant, qui utilisait lui même des samples &laquo;&nbsp;loop&nbsp;&raquo;&#8230; Je n&#8217;ai jamais mis ce morceau en avant, car du coup, je ne le concidérait pas vraiment comme une réalisation personnelle&#8230; Pourtant, je pense bien que la dernière partie au piano était complètement originale ! Si certains pouvaient me le confirmer ou retrouver de quel module je m&#8217;étais inspiré&#8230;</p>
<p>Dédicace du jour : V-Drums (Vivien Vanoirbeek), Pypein, Pierrick Hansen, Greg &amp; Joe (Grégory &amp; Geoffrey Dierckx), DJ DM (Dorian Mazza), Laetizia Mazza, Kemp Mega (Laurent Rosati), Sebastien Valenti, Stéphane Beelen et plein d&#8217;autres&#8230;</p></blockquote>
<p>As if my neighboor was back from holiday, i still had access on weekend to his screen. But School also restarted and using Fast Tracker was not so easy. It was the only track i write in septembre 1995. I should find a solution and i will not be able to buy a brand new VGA screen compatible with high resolution. The actual model we have costed 10.000Fb (+/- 300€) to my bros.</p>
<p>About this track, it proposed different melodies that would be used in the brand new game of PPP Team Sofware : Badman II : Out of this World, realised by my brother Pype and Pierrick Hansen. I know i&#8217;m starting from an 8 tracks modules, using loop samples, so i never spot this track, cause i concider not realy a personnal creation, as if i pretty sure the last part with piano is completly original !</p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://www.studio-quena.be/cyborgjeff/site/tag/1995/" title="1995" rel="tag">1995</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman/" title="Badman" rel="tag">Badman</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/badman-ii/" title="Badman II" rel="tag">Badman II</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/dorian-mazza/" title="Dorian Mazza" rel="tag">Dorian Mazza</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/fast-tracker/" title="Fast Tracker" rel="tag">Fast Tracker</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/geoffrey-dierckx/" title="Geoffrey Dierckx" rel="tag">Geoffrey Dierckx</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/gregory-dierckx/" title="Gregory Dierckx" rel="tag">Gregory Dierckx</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/laurent-rosati/" title="Laurent Rosati" rel="tag">Laurent Rosati</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/loop/" title="loop" rel="tag">loop</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/mc-piet/" title="Mc Piet" rel="tag">Mc Piet</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/mod/" title="MOD" rel="tag">MOD</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/piano/" title="Piano" rel="tag">Piano</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pierrick-hansen/" title="Pierrick Hansen" rel="tag">Pierrick Hansen</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/ppp-team-sofware/" title="PPP Team Sofware" rel="tag">PPP Team Sofware</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/pype/" title="pype" rel="tag">pype</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/samples/" title="samples" rel="tag">samples</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/sebastien-valenti/" title="Sebastien Valenti" rel="tag">Sebastien Valenti</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/stephane-beelen/" title="Stéphane Beelen" rel="tag">Stéphane Beelen</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/v-drums/" title="V-Drums" rel="tag">V-Drums</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/vga/" title="VGA" rel="tag">VGA</a>, <a href="http://www.studio-quena.be/cyborgjeff/site/tag/vivien-vanoirbeek/" title="Vivien Vanoirbeek" rel="tag">Vivien Vanoirbeek</a><br />
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		<enclosure url="ftp://ftp.untergrund.net/users/cyborgjeff/mods/1995/mp3stream/BADMAN2.MOD.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Mc Piet (??-Martin) Fast Tracker - 80386 DX 40 - MOD
Malgreacute; mon voisin revenu, j'avais encore pu heacute;riter d'un petit Week-End de son eacute;cran d'ordi, ...</itunes:subtitle>
		<itunes:summary>Mc Piet (??-Martin) Fast Tracker - 80386 DX 40 - MOD
Malgreacute; mon voisin revenu, j'avais encore pu heacute;riter d'un petit Week-End de son eacute;cran d'ordi, mais la rentreacute;e scolaire eacute;tant lagrave;, pouvoir faire du Fast Tracker eacute;tait devenu impossible. Ce sera d'ailleurs le seul titre de ce mois de septembre... La quecirc;te du saint gracirc;acirc;l allait se mettre en place. Acheter un nouvel eacute;cran couleur VGA compatible haut reacute;solution eacute;tait complegrave;tement hors de mes moyens. Le modegrave;le actuel avait couter agrave; mon frangin pas loin de 10.000 fb (comptons l'eacute;quivalent de 300euro; maintenant), et toujours en secondaire agrave; 17 ans, je ne pouvais trouver une somme pareil !

Pour en revenir agrave; ce morceau, il proposait plusieurs meacute;lodies agrave; eacute;ventuellement inseacute;rer dans le nouveau jeu de PPP Team Sofware, le 2deg; eacute;pisode de Badman, essentiellement reacute;aliseacute; par mon fregrave;re Pype et Pierrick Hansen. Ce module n'est pas vraiment une composition originale, je sais que je suis parti d'un module 8 pistes preacute;-existant, qui utilisait lui mecirc;me des samples "loop"... Je n'ai jamais mis ce morceau en avant, car du coup, je ne le concideacute;rait pas vraiment comme une reacute;alisation personnelle... Pourtant, je pense bien que la derniegrave;re partie au piano eacute;tait complegrave;tement originale ! Si certains pouvaient me le confirmer ou retrouver de quel module je m'eacute;tais inspireacute;...

Deacute;dicace du jour : V-Drums (Vivien Vanoirbeek), Pypein, Pierrick Hansen, Greg #38; Joe (Greacute;gory #38; Geoffrey Dierckx), DJ DM (Dorian Mazza), Laetizia Mazza, Kemp Mega (Laurent Rosati), Sebastien Valenti, Steacute;phane Beelen et plein d'autres...
As if my neighboor was back from holiday, i still had access on weekend to his screen. But School also restarted and using Fast Tracker was not so easy. It was the only track i write in septembre 1995. I should find a solution and i will not be able to buy a brand new VGA screen compatible with high resolution. The actual model we have costed 10.000Fb (+/- 300euro;) to my bros.

About this track, it proposed different melodies that would be used in the brand new game of PPP Team Sofware : Badman II : Out of this World, realised by my brother Pype and Pierrick Hansen. I know i'm starting from an 8 tracks modules, using loop samples, so i never spot this track, cause i concider not realy a personnal creation, as if i pretty sure the last part with piano is completly original !

[download id="28"]</itunes:summary>
		<itunes:keywords>Amiga-like,,Remix</itunes:keywords>
		<itunes:author>cyborgjeff (pierre martin)</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
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